About having a gaster blaster follow sans, it wouldn't be out of the question as there is a gaster blaster model now: But the problem would be size of the model and how it would follow sans.
It should follow like the Donkey on the Shrek model but, I dunno whats gonna happen to the size
You may tell me some nasty things if I put some Evolve characters like "STUP WIZ UR IVOLV STUF WI DONT KAR ITS SHIT AS FUK!" because I am really on this game (and I'm showing references everywhere in my DFS account, E.M.E.T the robot healer for example which has been released yesterday) but I could possibly make people pay attention to some of my model ideas (which I think aren't even existing but can be interresting). So, there I go:
Markov: Aleskey Markov is a man born on Mars, before he works as a hunter he was a welder in zero-G. He fits perfectly with the heavy because he is an assault class and his natal language is the russian (but he is intelligent, not like Misha). Assaults in Evolve are the most powerful and the most resistant of the 4 classes but the less useful in cooperation, they have high damage weapons and they can activate a shield on themself if they are low on health and in danger.
Val: Valerie Wolski as called "Val" is a woman born on Venus with three different jobs: spy, sniper and mostly medic. She was a lieutenant commander in the CIG9...yes, a lieutenant commander, she's badass. She would fit with the medic or the sniper. The medic because she IS a medic and she have a "Medgun" (and not a "Medigun") which is like the medic's medigun from TF2 but with the look of a pistol. The sniper because she have an Armor-Piercing sniper rifle.
Parnell: James Parnell was a simple mercenary in his past and now he is a powerful soldier. Born on Earth in Africa and comming from the Rage Troopers, his suit was deadly to the user (I don't know why, maybe because of the radiations) but after, it has been modified by the trapper Abe to be 80% less dangerous to Parnell. Parnell would fit perfectly with James Doe because he is a soldier (obviously), he have a 5 loaded rocket launcher and a 10 round shotgun.
Hyde: Hyde is the second most frightening man (or thing) of Mercury, he is mostly called a sadist, a sociopathic and a deeply disturbed man for his behavior. He have experienced the life in prison and have participated in the three mutagen wars, his favourite pass-time is to burn things (in the first degree), that's why he has modified his flamethrower gauntlet from the mutagen wars. He would fit pretty well with the pyro because he is crazy for the community around him and he uses a flamethrower to burn EVERYTHING (even the 6 to 20 meters monsters to then eat them and try to know if it tastes like chicken...not joking).
Jack: Jack Lennox is a boy around the 15-17 born on Shear (the planet of the game) and is surprisingly intelligent, so intelligent that he have crafted many...many gadgets from the scrapyards (a pair of repulsion gloves, a hacked survey satellite and a pair of pistols and maybe many other stuff). He refers himself as "The Jackal" with a super-hero voice (but he doesn't even know that he is disturbing all the hunters he meet, except Markov), sadly he doesn't even know what a real jackal is. Jack would fit nicely with the scout because he is the youngest of the 19 hunters of the game and he uses pistols as weapons.
Well...that's a lot of characters I've posted here, from the same game but with some potential. What do you think of that?
Last Edit: Dec 18, 2015 13:02:11 GMT 1 by Dovahkick
About having a gaster blaster follow sans, it wouldn't be out of the question as there is a gaster blaster model now: But the problem would be size of the model and how it would follow sans.
It should follow like the Donkey on the Shrek model but, I dunno whats gonna happen to the size
I checked the size of the model, it isn't too big so It might be perfect for following sans
As we all know, we have no way to achieve a truly silent kill as the Soldier in DFS. By adding the GEP Gun, we will be able to fill the niche of inexplicably silent rocket launchers on the server. It may not be easy to actually add it, but I assure everyone that it will be well worth it.
As we all know, we have no way to achieve a truly silent kill as the Soldier in DFS. By adding the GEP Gun, we will be able to fill the niche of inexplicably silent rocket launchers on the server. It may not be easy to actually add it, but I assure everyone that it will be well worth it.
As we all know, we have no way to achieve a truly silent kill as the Soldier in DFS. By adding the GEP Gun, we will be able to fill the niche of inexplicably silent rocket launchers on the server. It may not be easy to actually add it, but I assure everyone that it will be well worth it.
That's more on the custom weapon side and if someone is willing to make/port it for the soldier i could probably do it, making it silent as well.