DFS Halloween Update 2018
Nov 1, 2018 0:28:31 GMT 1
Light08 ✩, macwithavengence, and 1 more like this
Post by Dispenz0r on Nov 1, 2018 0:28:31 GMT 1
dfs.tf/spooky2018/
Welcome to the Halloween Spookfest 2018! Frightful festivities and horrifying havoc await you on DFS! We've put our blood, sweat, tears and more blood into bringing you a spectacular Halloween update, with plenty of tricks, treats and more to enjoy! And more blood! So much blood.
Starting with:
A new Halloween event! Starting today and until November 19th, all XP and Credit drops are doubled!
We also have a new donation deal to go along with the event, if you donate before the event ends you get: Our new Dan-hand pet or 10,000 credits, and your own custom chat tags and colors of your choice!
-Updated Stadium with a new Spookier theme alongside some big new secrets added!
+Added a new gamemode
-Super Zombie Fortress
+Added 7 new SZF maps to go along with our new update
-szf_city_escape_b5
-szf_cityhunter_b3
-szf_expedition_c2
-szf_normandy_v6
-szf_pen15_v12f
-szf_skyrim_v6a
-szf_turtle_attack_v5_9a
+Added new maps
-cp_jamrock_a1
-dr_bank_v9
-slender_lockers_b5a
-trade_thievestown_alttp_v1
+Added new Slender Fortress bosses
-Snatcher
-Mephistopheles
-Jack Baker
-Chris Chan
-Added Hatkid playermodel along with unique skins for her available by doing our new campaign which is free for everyone!
-Made DFS EU | DE and DFS USA | AZ have comp only Halloween maps!
== DFS Plugin Updates ==
+ Added Campaign System to the Mercenary Guild!
- Starting off with our first, halloween-themed, campaign: Death Wish!
- Missions from campaigns work in a similar fashion to quests, except:
- All mission requirements, objectives and rewards are the same for everyone.
- Missions can come with special conditions. So watch out for these before attempting them!
- Missions are usually locked behind other missions. Finish all your remaining ones to unlock more!
- Campaigns are unlocked by buying the campaign pass from the Guild Store.
+ Updated the Module System!
+ Renamed "Passive Modules" to "Skin Modules" to be more accurate.
+ Added 2 new Skin Modules, that unlock custom player models. Obtainable from the Death Wish campaign.
+ Added a brand new "Upgrade Modules" category, with 4 new modules: Spectral Flame, Squash Rockets, Sentry Quad-Pumpkins & Gourd Grenades Upgrades
+ Made most modules tradable.
+ Improved the DFS HUD!
- The HUD should no longer conflict with HUDs from other gamemodes and maps as often as before. This usually caused these HUDs to disappear.
- The Target-HUD was moved slightly down, and the name of the player will no longer show up, if they're from the same team.
+ Halloween Pet Effects!
+ Every unusual effects received for pets will be replaced with Halloween effects for the duration of the Halloween Event.
+ Added a new bonus craft item, that can be rewarded in place of the Failed Experiment. Proceed with caution.
+ Changed the name & description of the "Failed Experiment" achievement to match with this new change. The unlocked title remains the same.
- Fixed Rainbow Footprints missing out one color.
- Fixed Lootchests could be traded when they shouldn't.
+ Stadium was updated to B3D!
+ Added a brand new secret Halloween Event, unlockable by progressing with the Death Wish campaign only.
+ Replaced Credit pickups with Pumpkin Pickups for the duration of Halloween.
+ Can be picked up by everyone. Contain random goodies.
+ Fixed a missing sound from playing when a pickup disappears before collecting.
+ Fixed the ground around the fountain, including the inaccurate shadow coming from it.
-Updated the RTD plugin with a whole lot of new perks!
-Updated our taunts plugin to include the new Halloween update taunts!
-Updated Slender Fortress 2 to a newer version
-Updated dr_playstation to dr_playstation_final
-Disabled Model Manager and other related plugins on dr_playstation to avoid conflict
Big thanks to Night08, ThatAverageJoe, Macwithavengence, Green Giant, konkey, Neppu Tennouboshi, sasch, Limey and Alex Turtle for helping out making this update!
Happy Halloween everyone!
Welcome to the Halloween Spookfest 2018! Frightful festivities and horrifying havoc await you on DFS! We've put our blood, sweat, tears and more blood into bringing you a spectacular Halloween update, with plenty of tricks, treats and more to enjoy! And more blood! So much blood.
Starting with:
A new Halloween event! Starting today and until November 19th, all XP and Credit drops are doubled!
We also have a new donation deal to go along with the event, if you donate before the event ends you get: Our new Dan-hand pet or 10,000 credits, and your own custom chat tags and colors of your choice!
-Updated Stadium with a new Spookier theme alongside some big new secrets added!
+Added a new gamemode
-Super Zombie Fortress
+Added 7 new SZF maps to go along with our new update
-szf_city_escape_b5
-szf_cityhunter_b3
-szf_expedition_c2
-szf_normandy_v6
-szf_pen15_v12f
-szf_skyrim_v6a
-szf_turtle_attack_v5_9a
+Added new maps
-cp_jamrock_a1
-dr_bank_v9
-slender_lockers_b5a
-trade_thievestown_alttp_v1
+Added new Slender Fortress bosses
-Snatcher
-Mephistopheles
-Jack Baker
-Chris Chan
-Added Hatkid playermodel along with unique skins for her available by doing our new campaign which is free for everyone!
-Made DFS EU | DE and DFS USA | AZ have comp only Halloween maps!
== DFS Plugin Updates ==
+ Added Campaign System to the Mercenary Guild!
- Starting off with our first, halloween-themed, campaign: Death Wish!
- Missions from campaigns work in a similar fashion to quests, except:
- All mission requirements, objectives and rewards are the same for everyone.
- Missions can come with special conditions. So watch out for these before attempting them!
- Missions are usually locked behind other missions. Finish all your remaining ones to unlock more!
- Campaigns are unlocked by buying the campaign pass from the Guild Store.
+ Updated the Module System!
+ Renamed "Passive Modules" to "Skin Modules" to be more accurate.
+ Added 2 new Skin Modules, that unlock custom player models. Obtainable from the Death Wish campaign.
+ Added a brand new "Upgrade Modules" category, with 4 new modules: Spectral Flame, Squash Rockets, Sentry Quad-Pumpkins & Gourd Grenades Upgrades
+ Made most modules tradable.
+ Improved the DFS HUD!
- The HUD should no longer conflict with HUDs from other gamemodes and maps as often as before. This usually caused these HUDs to disappear.
- The Target-HUD was moved slightly down, and the name of the player will no longer show up, if they're from the same team.
+ Halloween Pet Effects!
+ Every unusual effects received for pets will be replaced with Halloween effects for the duration of the Halloween Event.
+ Added a new bonus craft item, that can be rewarded in place of the Failed Experiment. Proceed with caution.
+ Changed the name & description of the "Failed Experiment" achievement to match with this new change. The unlocked title remains the same.
- Fixed Rainbow Footprints missing out one color.
- Fixed Lootchests could be traded when they shouldn't.
+ Stadium was updated to B3D!
+ Added a brand new secret Halloween Event, unlockable by progressing with the Death Wish campaign only.
+ Replaced Credit pickups with Pumpkin Pickups for the duration of Halloween.
+ Can be picked up by everyone. Contain random goodies.
+ Fixed a missing sound from playing when a pickup disappears before collecting.
+ Fixed the ground around the fountain, including the inaccurate shadow coming from it.
-Updated the RTD plugin with a whole lot of new perks!
-Updated our taunts plugin to include the new Halloween update taunts!
-Updated Slender Fortress 2 to a newer version
-Updated dr_playstation to dr_playstation_final
-Disabled Model Manager and other related plugins on dr_playstation to avoid conflict
Big thanks to Night08, ThatAverageJoe, Macwithavengence, Green Giant, konkey, Neppu Tennouboshi, sasch, Limey and Alex Turtle for helping out making this update!
Happy Halloween everyone!